keith
|
d3183a92b6
|
Merge pull request '✨Feature: implement town market functionality with treasure selling and stashing' (#13) from feature/town-sell-and-stash into main
Reviewed-on: #13
|
2026-03-16 00:06:11 +00:00 |
|
keith
|
1613acd39b
|
Merge branch 'main' into feature/town-sell-and-stash
|
2026-03-16 00:06:01 +00:00 |
|
keith
|
2c58c3f1a5
|
Merge pull request '✨Feature: enhance inventory UI with structured layout and item categorization' (#12) from feature/treasure-ui-and-inventory into main
Reviewed-on: #12
|
2026-03-16 00:05:43 +00:00 |
|
keith
|
967766956f
|
Merge branch 'main' into feature/treasure-ui-and-inventory
|
2026-03-16 00:05:36 +00:00 |
|
keith
|
9eef50e0c9
|
Merge pull request '✨Feature: implement loot resolution system with gold and item tracking from defeated creatures' (#11) from feature/loot-resolution into main
Reviewed-on: #11
|
2026-03-16 00:05:14 +00:00 |
|
keith
|
cbb3efafd7
|
Merge branch 'main' into feature/loot-resolution
|
2026-03-16 00:05:05 +00:00 |
|
keith
|
68654a8cc0
|
Merge pull request '✨Feature: implement game shell UI with room navigation and combat mechanics' (#9) from feature/game-shell-ui into main
Reviewed-on: #9
|
2026-03-15 23:57:34 +00:00 |
|
keith
|
40ce9644ab
|
Merge branch 'main' into feature/game-shell-ui
|
2026-03-15 23:57:24 +00:00 |
|
keith
|
473ea83cdf
|
Merge pull request '✨Feature: Implement staged backend features' (#8) from staging/features into main
Reviewed-on: #8
|
2026-03-15 19:06:33 +00:00 |
|
keith
|
7fb3bd6cf5
|
Merge branch 'main' into staging/features
|
2026-03-15 19:04:06 +00:00 |
|
keith
|
9c7acf6825
|
Merge pull request '✨Feature: implement run state management with combat resolution and room entry' (#7) from feature/run-state-flow into staging/features
Reviewed-on: #7
|
2026-03-15 18:53:14 +00:00 |
|
keith
|
102cbfeaad
|
Merge branch 'staging/features' into feature/run-state-flow
|
2026-03-15 18:53:03 +00:00 |
|
keith
|
377a533466
|
Merge pull request '✨Feature: implement combat' (#6) from feature/combat into staging/features
Reviewed-on: #6
|
2026-03-15 18:52:27 +00:00 |
|
keith
|
e3f90ca545
|
Merge branch 'staging/features' into feature/combat
|
2026-03-15 18:52:08 +00:00 |
|
keith
|
79b9e448b7
|
Merge pull request '✨Feature: implement combat turn resolution with player and enemy actions' (#5) from feature/combat-turns into feature/combat
Reviewed-on: #5
|
2026-03-15 18:46:14 +00:00 |
|
keith
|
aea00d31e8
|
Merge pull request '✨Feature: implement room entry flow with encounter resolution and logging' (#4) from feature/room-entry-flow into staging/features
Reviewed-on: #4
|
2026-03-15 18:30:14 +00:00 |
|
keith
|
fdaa2e3135
|
Merge branch 'staging/features' into feature/room-entry-flow
|
2026-03-15 18:28:40 +00:00 |
|
keith
|
67453df51e
|
Merge pull request '✨Feature: enhance encounter resolution with creature names and result labels' (#3) from feature/encounter-resolution into staging/features
Reviewed-on: #3
|
2026-03-15 18:19:53 +00:00 |
|
keith
|
cff5f786a0
|
Merge pull request '✨Feature: implement dungeon state management with room expansion and exit handling' (#2) from feature/dungeon-state into staging/features
Reviewed-on: #2
|
2026-03-15 18:19:15 +00:00 |
|
keith
|
5debb5bd5e
|
Merge pull request '✨Feature: Add foundational rules and mechanics' (#1) from feature/rules-foundation into main
Reviewed-on: #1
|
2026-03-15 17:58:14 +00:00 |
|