d3183a92b6
Merge pull request '✨Feature: implement town market functionality with treasure selling and stashing' (#13) from feature/town-sell-and-stash into main
main
Keith Solomon2026-03-16 00:06:11 +00:00
2c58c3f1a5
Merge pull request '✨Feature: enhance inventory UI with structured layout and item categorization' (#12) from feature/treasure-ui-and-inventory into main
Keith Solomon2026-03-16 00:05:43 +00:00
9eef50e0c9
Merge pull request '✨Feature: implement loot resolution system with gold and item tracking from defeated creatures' (#11) from feature/loot-resolution into main
Keith Solomon2026-03-16 00:05:14 +00:00
626d5ca05c
Merge branch 'feature/post-combat-rewards'
Keith Solomon
2026-03-15 19:03:37 -05:00
68654a8cc0
Merge pull request '✨Feature: implement game shell UI with room navigation and combat mechanics' (#9) from feature/game-shell-ui into main
Keith Solomon2026-03-15 23:57:34 +00:00
8597b4fded✨Feature: implement town market functionality with treasure selling and stashing
Keith Solomon
2026-03-15 14:31:53 -05:00
71bdc6d031✨Feature: enhance inventory UI with structured layout and item categorization
Keith Solomon
2026-03-15 14:29:03 -05:00
6c2257b032✨Feature: implement loot resolution system with gold and item tracking from defeated creatures
Keith Solomon
2026-03-15 14:24:39 -05:00
cf98636a52✨Feature: implement post-combat rewards system with XP tracking and creature defeat logging
feature/post-combat-rewards
Keith Solomon
2026-03-15 14:16:37 -05:00
473ea83cdf
Merge pull request '✨Feature: Implement staged backend features' (#8) from staging/features into main
Keith Solomon2026-03-15 19:06:33 +00:00
fb6cbfe9fb✨Feature: implement game shell UI with room navigation and combat mechanics
Keith Solomon
2026-03-15 14:02:19 -05:00
9c7acf6825
Merge pull request '✨Feature: implement run state management with combat resolution and room entry' (#7) from feature/run-state-flow into staging/features
Keith Solomon2026-03-15 18:53:14 +00:00
d504008030✨Feature: implement run state management with combat resolution and room entry
feature/map-navigation-ui
Keith Solomon
2026-03-15 13:50:50 -05:00
79b9e448b7
Merge pull request '✨Feature: implement combat turn resolution with player and enemy actions' (#5) from feature/combat-turns into feature/combat
Keith Solomon2026-03-15 18:46:14 +00:00
50873e6989✨Feature: implement combat turn resolution with player and enemy actions
feature/combat-turns
Keith Solomon
2026-03-15 13:44:46 -05:00
ec0de5b0b8✨Feature: add creature lookup functionality and combat state management
feature/combat-bootstrap
Keith Solomon
2026-03-15 13:35:13 -05:00
aea00d31e8
Merge pull request '✨Feature: implement room entry flow with encounter resolution and logging' (#4) from feature/room-entry-flow into staging/features
Keith Solomon2026-03-15 18:30:14 +00:00
4dde4bff99✨Feature: implement room entry flow with encounter resolution and logging
Keith Solomon
2026-03-15 13:26:59 -05:00
67453df51e
Merge pull request '✨Feature: enhance encounter resolution with creature names and result labels' (#3) from feature/encounter-resolution into staging/features
Keith Solomon2026-03-15 18:19:53 +00:00
cff5f786a0
Merge pull request '✨Feature: implement dungeon state management with room expansion and exit handling' (#2) from feature/dungeon-state into staging/features
Keith Solomon2026-03-15 18:19:15 +00:00
1ff20723ec✨Feature: implement dungeon state management with room expansion and exit handling
feature/dungeon-state
Keith Solomon
2026-03-15 13:05:48 -05:00
5debb5bd5e
Merge pull request '✨Feature: Add foundational rules and mechanics' (#1) from feature/rules-foundation into main
Keith Solomon2026-03-15 17:58:14 +00:00
120e144b3f✨Feature: add level 1 content including room templates, encounter tables, and room generation logic
feature/room-generation
Keith Solomon
2026-03-15 12:54:46 -05:00