Files
BattleForge/src/Domain/AbilityDefinition.php
T

52 lines
1.6 KiB
PHP

<?php
declare(strict_types=1);
namespace BattleForge\Domain;
use InvalidArgumentException;
final readonly class AbilityDefinition
{
public const TARGET_SELF = 'self';
public const TARGET_ALLY = 'ally';
public const TARGET_ENEMY = 'enemy';
public const TARGET_TILE = 'tile';
public const EFFECT_RESTORE_HEALTH = 'restore_health';
public const EFFECT_DEAL_DAMAGE = 'deal_damage';
public const EFFECT_APPLY_BUFF = 'apply_buff';
/** @var list<string> */
private const TARGETS = [self::TARGET_SELF, self::TARGET_ALLY, self::TARGET_ENEMY, self::TARGET_TILE];
/** @var list<string> */
private const EFFECTS = [self::EFFECT_RESTORE_HEALTH, self::EFFECT_DEAL_DAMAGE, self::EFFECT_APPLY_BUFF];
public function __construct(
public AbilityId $id,
public string $label,
public int $range,
public int $areaRadius,
public string $target,
public string $effect,
public int $effectValue,
) {
if ($this->range < 0) {
throw new InvalidArgumentException('Ability range cannot be negative.');
}
if ($this->areaRadius < 0) {
throw new InvalidArgumentException('Ability area radius cannot be negative.');
}
if (!in_array($this->target, self::TARGETS, true)) {
throw new InvalidArgumentException("Unknown ability target: {$this->target}.");
}
if (!in_array($this->effect, self::EFFECTS, true)) {
throw new InvalidArgumentException("Unknown ability effect: {$this->effect}.");
}
}
}