Logo
Explore Help
Sign In
keith/2D6-Dungeon
1
0
Fork 0
You've already forked 2D6-Dungeon
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
10 Commits 18 Branches 0 Tags
feature/combat-turns
T
Clone
Open with VS Code Open with VSCodium Open with Intellij IDEA
Download ZIP Download TAR.GZ Download BUNDLE
Keith Solomon 50873e6989 ✨Feature: implement combat turn resolution with player and enemy actions
2026-03-15 13:44:46 -05:00
.vscode
✨feature: Initial commit
2026-03-15 09:41:22 -05:00
Notes
✨feature: Implementation notes
2026-03-15 10:08:37 -05:00
Planning
✨feature: Implementation notes
2026-03-15 10:08:37 -05:00
Source
✨feature: Implementation notes
2026-03-15 10:08:37 -05:00
src
✨Feature: implement combat turn resolution with player and enemy actions
2026-03-15 13:44:46 -05:00
.gitignore
✨Feature: add level 1 content including room templates, encounter tables, and room generation logic
2026-03-15 12:54:46 -05:00
index.html
✨feature: Initial code setup
2026-03-15 10:26:20 -05:00
package-lock.json
✨Feature: add character creation logic and tests
2026-03-15 11:59:50 -05:00
package.json
✨Feature: add character creation logic and tests
2026-03-15 11:59:50 -05:00
tsconfig.app.json
✨feature: Initial code setup
2026-03-15 10:26:20 -05:00
tsconfig.json
✨feature: Initial code setup
2026-03-15 10:26:20 -05:00
tsconfig.node.json
✨feature: Initial code setup
2026-03-15 10:26:20 -05:00
vite.config.ts
✨feature: Initial code setup
2026-03-15 10:26:20 -05:00
S
Description
No description provided
130 MiB
Languages
TypeScript 97.4%
CSS 2.5%
Powered by Gitea Version: 1.26.1 Page: 80ms Template: 9ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API