Files
Last-Days-of-Rome/game.php
2025-08-15 07:08:26 -05:00

164 lines
4.9 KiB
PHP

<?php
session_start();
require_once 'database.php';
// Fetch configuration from the database
$stmt = $db->query('SELECT * FROM configuration');
$config = $stmt->fetchAll(PDO::FETCH_KEY_PAIR);
if (!isset($_SESSION['scores'])) {
$_SESSION['scores'] = [
'flames' => 0,
'desolation' => 0,
'relocation' => 0,
];
}
$action = $_GET['action'] ?? '';
if ($action === 'roll_dice') {
$event = roll_dice($config);
$gameState = check_game_state($config);
if ($gameState !== 'ongoing') {
log_game($gameState);
}
echo json_encode([
'scores' => $_SESSION['scores'],
'event' => $event,
'gameState' => $gameState,
]);
} elseif ($action === 'assassinate') {
$assassinationResult = assassinate($config);
if ($assassinationResult['gameState'] !== 'ongoing') {
log_game($assassinationResult['gameState']);
}
echo json_encode([
'event' => $assassinationResult['event'],
'gameState' => $assassinationResult['gameState'],
]);
} elseif ($action === 'reset_game') {
$_SESSION['scores'] = [
'flames' => 0,
'desolation' => 0,
'relocation' => 0,
];
echo json_encode([
'scores' => $_SESSION['scores'],
]);
}
function roll_dice($config) {
$roll = rand(1, 6);
$event = '';
if ($roll <= 3) {
$event = 'In the Imperial Palace: ' . imperial_palace_event($config);
} elseif ($roll <= 5) {
$event = 'Relative Unrest: ' . relative_unrest_event($config);
} else {
$_SESSION['scores']['flames']++;
$event = 'The fires spread. +1 Flames.';
}
return $event;
}
function imperial_palace_event($config) {
$roll = rand(1, 6);
$event = '';
switch ($roll) {
case 1:
$_SESSION['scores']['flames']++;
$event = $config['imperial_palace_event_1'];
break;
case 2:
$_SESSION['scores']['desolation']++;
$_SESSION['scores']['relocation']++;
$event = $config['imperial_palace_event_2'];
break;
case 3:
$_SESSION['scores']['relocation']++;
$event = $config['imperial_palace_event_3'];
break;
case 4:
$_SESSION['scores']['desolation']++;
$event = $config['imperial_palace_event_4'];
break;
case 5:
$_SESSION['scores']['flames']++;
$_SESSION['scores']['relocation']++;
$event = $config['imperial_palace_event_5'];
break;
case 6:
$_SESSION['scores']['flames']++;
$event = $config['imperial_palace_event_6'];
break;
}
return $event;
}
function relative_unrest_event($config) {
$roll = rand(1, 6);
$event = '';
switch ($roll) {
case 1:
$_SESSION['scores']['relocation']++;
$event = $config['relative_unrest_event_1'];
break;
case 2:
$_SESSION['scores']['desolation']++;
$event = $config['relative_unrest_event_2'];
break;
case 3:
$_SESSION['scores']['relocation']++;
$event = $config['relative_unrest_event_3'];
break;
case 4:
$_SESSION['scores']['desolation']++;
$_SESSION['scores']['flames']++;
$event = $config['relative_unrest_event_4'];
break;
case 5:
$_SESSION['scores']['desolation']++;
$event = $config['relative_unrest_event_5'];
break;
case 6:
$_SESSION['scores']['flames']++;
$event = $config['relative_unrest_event_6'];
break;
}
return $event;
}
function assassinate($config) {
$desolation = $_SESSION['scores']['desolation'];
$total = 0;
for ($i = 0; $i < $desolation; $i++) {
$total += rand(1, 6);
}
if ($total >= $config['assassination_win']) {
return ['event' => 'You have assassinated the emperor! You die a martyr.', 'gameState' => 'win_assassination'];
} else {
return ['event' => 'Your attempt to assassinate the emperor has failed. You are executed.', 'gameState' => 'loss_assassination'];
}
}
function check_game_state($config) {
if ($_SESSION['scores']['flames'] >= $config['flames_win']) {
return 'loss_flames';
}
if ($_SESSION['scores']['desolation'] >= $config['desolation_win']) {
return 'loss_desolation';
}
if ($_SESSION['scores']['relocation'] >= $config['relocation_win']) {
return 'win';
}
return 'ongoing';
}
function log_game($end_condition) {
global $db;
$stmt = $db->prepare('INSERT INTO game_logs (date_played, flames_score, desolation_score, relocation_score, end_condition) VALUES (?, ?, ?, ?, ?)');
$stmt->execute([date('Y-m-d H:i:s'), $_SESSION['scores']['flames'], $_SESSION['scores']['desolation'], $_SESSION['scores']['relocation'], $end_condition]);
}