Plan 3a (10 of 17 written tasks): web toolchain, output escaping, CSRF,
Request/Response value objects, Router, JSON serializer, image validator,
image upload service, scenario draft, and the first two HTTP handlers
(home page and asset serving). The remaining 7 tasks (5 more handlers,
6 view templates, the front controller, full-flow integration test, and
CI verification) are scope notes in the plan; the next plan will pick
them up.
177/177 tests pass; PHPStan level 6 clean; PHPCS clean on the new files
(pre-existing line-length warnings remain in Plan 1+2 files). All
deviations from the brief are recorded in the per-task reports under
.superpowers/sdd/.
The phpunit.xml split into unit + integration testsuites requires the
integration directory to exist on disk, even when empty. The .gitkeep
keeps the directory present in fresh checkouts and on CI; the first real
integration test in a later task will replace the placeholder.
Plan 2: Curated Content, Abilities, Objectives, and Scenario Validation.
Adds the curated content library (archetypes, abilities, terrain behaviors),
per-round objective control, both victory conditions, and full scenario
validation. 9 production files, 7 test files, 130/130 tests, PHPStan level 6
clean, PHPCS clean. See docs/superpowers/plans/2026-07-05-curated-content-
abilities-and-objectives.md for the implementation plan.
Final-review-driven changes (Tasks 6/M1, I1 from the ledger):
- Drop the redundant abilities-list check in CombatEngine::useAbility.
By construction (Scenario::__construct enforces the allowlist), any
ability the unit 'knows' is also archetype-allowed; the second check
alone is sufficient and removes a dead code path.
- Update testUseAbilityRejectsAnAbilityTheArchetypeForbids to assert the
'Unit archetype forbids that ability.' message it actually exercises.
- Compute $template once in Scenario::__construct's per-unit loop and
drop the redundant catalog lookup on the next line.