refactor: reuse position distance for attacks
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@@ -53,8 +53,7 @@ final class CombatEngine
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throw new CombatException('Target must be an active enemy unit.');
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}
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$distance = abs($attacker->position->x - $target->position->x)
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+ abs($attacker->position->y - $target->position->y);
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$distance = $attacker->position->distanceTo($target->position);
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if ($distance !== 1) {
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throw new CombatException('Target is outside attack range.');
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