fix: enforce immutable match state invariants
This commit is contained in:
@@ -20,15 +20,74 @@ final readonly class MatchState
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public ?string $winnerTeamId = null,
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public array $actionLog = [],
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) {
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if (!self::isList($units)) {
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throw new InvalidArgumentException('Match units must be a list.');
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}
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if ($units === []) {
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throw new InvalidArgumentException('Match must contain at least one unit.');
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}
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$unitIds = [];
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$teamIds = [];
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foreach ($units as $unit) {
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if (!self::isUnitState($unit)) {
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throw new InvalidArgumentException('Match units must contain only UnitState instances.');
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}
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if (isset($unitIds[$unit->id])) {
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throw new InvalidArgumentException("Duplicate unit id: {$unit->id}.");
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}
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$unitIds[$unit->id] = true;
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$teamIds[$unit->teamId] = true;
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}
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if ($activeTeamId === '') {
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throw new InvalidArgumentException('Active team id cannot be empty.');
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}
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if (!isset($teamIds[$activeTeamId])) {
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throw new InvalidArgumentException("Active team has no units: {$activeTeamId}.");
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}
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if ($round < 1) {
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throw new InvalidArgumentException('Match round must be at least 1.');
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}
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if (!self::isList($actionLog)) {
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throw new InvalidArgumentException('Match action log must be a list.');
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}
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foreach ($actionLog as $entry) {
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if (!self::isString($entry)) {
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throw new InvalidArgumentException('Match action log entries must be strings.');
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}
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}
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if ($winnerTeamId !== null && $winnerTeamId === '') {
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throw new InvalidArgumentException('Winner team id cannot be empty.');
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}
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if ($winnerTeamId !== null && !isset($teamIds[$winnerTeamId])) {
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throw new InvalidArgumentException("Winner team has no units: {$winnerTeamId}.");
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}
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}
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private static function isUnitState(mixed $unit): bool
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{
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return $unit instanceof UnitState;
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}
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private static function isString(mixed $value): bool
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{
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return is_string($value);
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}
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private static function isList(mixed $value): bool
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{
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return is_array($value) && array_is_list($value);
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}
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public function unit(string $id): UnitState
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@@ -57,6 +116,18 @@ final readonly class MatchState
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throw new InvalidArgumentException("Unknown unit id: {$replacement->id}.");
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}
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public function withWinner(?string $winnerTeamId): self
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{
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return new self(
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$this->battlefield,
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$this->units,
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$this->activeTeamId,
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$this->round,
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$winnerTeamId,
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$this->actionLog,
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);
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}
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/**
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* @param list<UnitState>|null $units
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* @param list<string>|null $actionLog
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@@ -65,7 +136,6 @@ final readonly class MatchState
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?array $units = null,
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?string $activeTeamId = null,
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?int $round = null,
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?string $winnerTeamId = null,
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?array $actionLog = null,
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): self {
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return new self(
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@@ -73,7 +143,7 @@ final readonly class MatchState
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$units ?? $this->units,
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$activeTeamId ?? $this->activeTeamId,
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$round ?? $this->round,
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$winnerTeamId ?? $this->winnerTeamId,
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$this->winnerTeamId,
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$actionLog ?? $this->actionLog,
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);
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}
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@@ -0,0 +1,182 @@
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<?php
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declare(strict_types=1);
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namespace BattleForge\Tests\Unit\Domain;
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use BattleForge\Domain\Battlefield;
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use BattleForge\Domain\MatchState;
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use BattleForge\Domain\Position;
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use BattleForge\Domain\UnitState;
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use InvalidArgumentException;
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use PHPUnit\Framework\TestCase;
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final class MatchStateTest extends TestCase
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{
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public function testItRejectsDuplicateUnitIds(): void
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{
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$this->expectException(InvalidArgumentException::class);
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new MatchState(
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new Battlefield(8, 8),
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[$this->unit('unit-1', 'alpha'), $this->unit('unit-1', 'bravo')],
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'alpha',
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);
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}
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public function testItRejectsAnUnknownUnitLookup(): void
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{
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$match = $this->match();
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$this->expectException(InvalidArgumentException::class);
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$match->unit('unknown');
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}
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public function testItRejectsAnUnknownReplacement(): void
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{
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$match = $this->match();
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$this->expectException(InvalidArgumentException::class);
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$match->withUnit($this->unit('unknown', 'alpha'));
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}
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public function testReplacingAUnitDoesNotMutateTheMatch(): void
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{
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$match = $this->match();
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$replacement = $match->unit('alpha-1')->moveTo(new Position(2, 0));
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$replaced = $match->withUnit($replacement);
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self::assertSame('0:0', $match->unit('alpha-1')->position->key());
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self::assertSame('2:0', $replaced->unit('alpha-1')->position->key());
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}
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public function testCopyReplacesMutableMatchProgressIncludingAnEmptyLog(): void
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{
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$match = $this->match(actionLog: ['started']);
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$copied = $match->copy(activeTeamId: 'bravo', round: 2, actionLog: []);
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self::assertSame('alpha', $match->activeTeamId);
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self::assertSame(1, $match->round);
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self::assertSame(['started'], $match->actionLog);
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self::assertSame('bravo', $copied->activeTeamId);
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self::assertSame(2, $copied->round);
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self::assertSame([], $copied->actionLog);
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}
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public function testWinnerCanBeSetAndClearedWithoutChangingOtherState(): void
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{
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$match = $this->match(actionLog: ['started']);
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$won = $match->withWinner('alpha');
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$cleared = $won->withWinner(null);
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self::assertSame('alpha', $won->winnerTeamId);
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self::assertNull($cleared->winnerTeamId);
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self::assertSame($match->battlefield, $cleared->battlefield);
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self::assertSame($match->units, $cleared->units);
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self::assertSame($match->activeTeamId, $cleared->activeTeamId);
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self::assertSame($match->round, $cleared->round);
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self::assertSame($match->actionLog, $cleared->actionLog);
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}
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public function testItRejectsANonListUnitsArray(): void
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{
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$this->expectException(InvalidArgumentException::class);
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// @phpstan-ignore argument.type
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new MatchState(new Battlefield(8, 8), ['first' => $this->unit('alpha-1', 'alpha')], 'alpha');
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}
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public function testItRejectsAnEmptyUnitsArray(): void
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{
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$this->expectException(InvalidArgumentException::class);
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new MatchState(new Battlefield(8, 8), [], 'alpha');
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}
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public function testItRejectsANonUnitMember(): void
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{
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$this->expectException(InvalidArgumentException::class);
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// @phpstan-ignore argument.type
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new MatchState(new Battlefield(8, 8), ['not-a-unit'], 'alpha');
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}
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public function testItRejectsAnEmptyActiveTeam(): void
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{
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$this->expectException(InvalidArgumentException::class);
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new MatchState(new Battlefield(8, 8), [$this->unit('alpha-1', 'alpha')], '');
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}
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public function testItRejectsAnActiveTeamWithoutAUnit(): void
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{
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$this->expectException(InvalidArgumentException::class);
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new MatchState(new Battlefield(8, 8), [$this->unit('alpha-1', 'alpha')], 'bravo');
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}
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public function testItRejectsARoundBelowOne(): void
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{
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$this->expectException(InvalidArgumentException::class);
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new MatchState(new Battlefield(8, 8), [$this->unit('alpha-1', 'alpha')], 'alpha', 0);
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}
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public function testItRejectsANonListActionLog(): void
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{
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$this->expectException(InvalidArgumentException::class);
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new MatchState(
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new Battlefield(8, 8),
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[$this->unit('alpha-1', 'alpha')],
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'alpha',
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// @phpstan-ignore argument.type
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actionLog: ['first' => 'started'],
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);
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}
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public function testItRejectsANonStringActionLogEntry(): void
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{
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$this->expectException(InvalidArgumentException::class);
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// @phpstan-ignore argument.type
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new MatchState(new Battlefield(8, 8), [$this->unit('alpha-1', 'alpha')], 'alpha', actionLog: [1]);
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}
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public function testItRejectsAnEmptyWinnerTeam(): void
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{
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$this->expectException(InvalidArgumentException::class);
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new MatchState(new Battlefield(8, 8), [$this->unit('alpha-1', 'alpha')], 'alpha', winnerTeamId: '');
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}
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public function testItRejectsAWinnerWithoutAUnit(): void
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{
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$this->expectException(InvalidArgumentException::class);
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new MatchState(
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new Battlefield(8, 8),
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[$this->unit('alpha-1', 'alpha')],
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'alpha',
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winnerTeamId: 'bravo',
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);
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}
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/**
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* @param list<string> $actionLog
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*/
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private function match(array $actionLog = []): MatchState
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{
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return new MatchState(
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new Battlefield(8, 8),
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[$this->unit('alpha-1', 'alpha'), $this->unit('bravo-1', 'bravo')],
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'alpha',
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actionLog: $actionLog,
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);
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}
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private function unit(string $id, string $teamId): UnitState
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{
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return new UnitState($id, $teamId, new Position(0, 0), 10, 10, 4, 2, 4, 2);
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}
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}
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@@ -0,0 +1,153 @@
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<?php
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declare(strict_types=1);
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namespace BattleForge\Tests\Unit\Domain;
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use BattleForge\Domain\Position;
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use BattleForge\Domain\UnitState;
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use InvalidArgumentException;
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use PHPUnit\Framework\Attributes\DataProvider;
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use PHPUnit\Framework\TestCase;
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final class UnitStateTest extends TestCase
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{
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/**
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* @param callable(): UnitState $createUnit
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*/
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#[DataProvider('invalidUnitProvider')]
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public function testItRejectsInvalidConstructorArguments(callable $createUnit): void
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{
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$this->expectException(InvalidArgumentException::class);
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$createUnit();
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}
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/**
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* @return iterable<string, array{callable(): UnitState}>
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*/
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public static function invalidUnitProvider(): iterable
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{
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yield 'empty unit id' => [
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static fn (): UnitState => new UnitState('', 'alpha', new Position(0, 0), 10, 10, 4, 2, 4, 2),
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];
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yield 'empty team id' => [
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static fn (): UnitState => new UnitState('unit-1', '', new Position(0, 0), 10, 10, 4, 2, 4, 2),
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];
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yield 'zero maximum health' => [
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static fn (): UnitState => new UnitState('unit-1', 'alpha', new Position(0, 0), 0, 0, 4, 2, 4, 2),
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];
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yield 'negative health' => [
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static fn (): UnitState => new UnitState('unit-1', 'alpha', new Position(0, 0), 10, -1, 4, 2, 4, 2),
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];
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yield 'health above maximum' => [
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static fn (): UnitState => new UnitState('unit-1', 'alpha', new Position(0, 0), 10, 11, 4, 2, 4, 2),
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];
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yield 'negative attack' => [
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static fn (): UnitState => new UnitState('unit-1', 'alpha', new Position(0, 0), 10, 10, -1, 2, 4, 2),
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];
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yield 'negative defense' => [
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static fn (): UnitState => new UnitState('unit-1', 'alpha', new Position(0, 0), 10, 10, 4, -1, 4, 2),
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];
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yield 'zero speed' => [
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static fn (): UnitState => new UnitState('unit-1', 'alpha', new Position(0, 0), 10, 10, 4, 2, 0, 2),
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];
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yield 'negative actions remaining' => [
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static fn (): UnitState => new UnitState('unit-1', 'alpha', new Position(0, 0), 10, 10, 4, 2, 4, -1),
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];
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yield 'too many actions remaining' => [
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static fn (): UnitState => new UnitState('unit-1', 'alpha', new Position(0, 0), 10, 10, 4, 2, 4, 3),
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];
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}
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public function testItReportsWhetherItIsDefeated(): void
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{
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self::assertTrue($this->unit(health: 0)->isDefeated());
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self::assertFalse($this->unit(health: 1)->isDefeated());
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}
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public function testMovingReturnsAChangedCopy(): void
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{
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$unit = $this->unit();
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$moved = $unit->moveTo(new Position(2, 3));
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self::assertNotSame($unit, $moved);
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self::assertSame('0:0', $unit->position->key());
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self::assertSame('2:3', $moved->position->key());
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}
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public function testSpendingAnActionReturnsAChangedCopyAndRejectsExhaustedUnits(): void
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{
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$unit = $this->unit(actionsRemaining: 1);
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$spent = $unit->spendAction();
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self::assertSame(1, $unit->actionsRemaining);
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self::assertSame(0, $spent->actionsRemaining);
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$this->expectException(InvalidArgumentException::class);
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$spent->spendAction();
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}
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public function testDamageCannotReduceHealthBelowZero(): void
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{
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$unit = $this->unit(health: 3);
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$damaged = $unit->takeDamage(5);
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self::assertSame(3, $unit->health);
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self::assertSame(0, $damaged->health);
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}
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public function testNegativeDamageIsANoOp(): void
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{
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$unit = $this->unit(health: 7);
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$damaged = $unit->takeDamage(-3);
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self::assertNotSame($unit, $damaged);
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self::assertSame(7, $damaged->health);
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}
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public function testMarkingAttackedReturnsAChangedCopy(): void
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{
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$unit = $this->unit();
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$attacked = $unit->markAttacked();
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self::assertFalse($unit->hasAttacked);
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self::assertTrue($attacked->hasAttacked);
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}
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public function testStartingTurnResetsALivingUnit(): void
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{
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$unit = $this->unit(actionsRemaining: 0, hasAttacked: true);
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$started = $unit->startTurn();
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self::assertNotSame($unit, $started);
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self::assertSame(2, $started->actionsRemaining);
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self::assertFalse($started->hasAttacked);
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}
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public function testStartingTurnReturnsTheSameDefeatedUnit(): void
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{
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$unit = $this->unit(health: 0, actionsRemaining: 0, hasAttacked: true);
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self::assertSame($unit, $unit->startTurn());
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}
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private function unit(
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int $health = 10,
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int $actionsRemaining = 2,
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bool $hasAttacked = false,
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): UnitState {
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return new UnitState(
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'unit-1',
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'alpha',
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new Position(0, 0),
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10,
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$health,
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4,
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2,
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4,
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$actionsRemaining,
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$hasAttacked,
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);
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}
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}
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