- Introduced contentHelpers for table and room template lookups. - Created level1Rooms.ts with various room templates for level 1. - Added level1Tables.ts containing encounter tables for animals, martial, dogs, people, fungal, guards, workers, and room types. - Implemented room generation functions in rooms.ts to create rooms based on templates and tables. - Added tests for room generation logic in rooms.test.ts to ensure correct functionality.
7 lines
88 B
Plaintext
7 lines
88 B
Plaintext
node_modules/
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dist/
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*.tsbuildinfo
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vite.config.js
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vite.config.d.ts
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Notes/rendered-pages/
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