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2D6-Dungeon
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base:
keith/2D6-Dungeon:fb6cbfe9fba36ca67a0138273eef61b44c9d75f5
Branches
Tags
keith/2D6-Dungeon:main
keith/2D6-Dungeon:feature/return-to-town-flow
keith/2D6-Dungeon:feature/town-sell-and-stash
keith/2D6-Dungeon:feature/treasure-ui-and-inventory
keith/2D6-Dungeon:feature/loot-resolution
keith/2D6-Dungeon:feature/game-shell-ui
keith/2D6-Dungeon:feature/post-combat-rewards
keith/2D6-Dungeon:staging/features
keith/2D6-Dungeon:feature/run-state-flow
keith/2D6-Dungeon:feature/combat
keith/2D6-Dungeon:feature/map-navigation-ui
keith/2D6-Dungeon:feature/combat-turns
keith/2D6-Dungeon:feature/combat-bootstrap
keith/2D6-Dungeon:feature/room-entry-flow
keith/2D6-Dungeon:feature/encounter-resolution
keith/2D6-Dungeon:feature/dungeon-state
keith/2D6-Dungeon:feature/room-generation
keith/2D6-Dungeon:feature/rules-foundation
...
compare:
keith/2D6-Dungeon:feature/combat
Branches
Tags
keith/2D6-Dungeon:main
keith/2D6-Dungeon:feature/return-to-town-flow
keith/2D6-Dungeon:feature/town-sell-and-stash
keith/2D6-Dungeon:feature/treasure-ui-and-inventory
keith/2D6-Dungeon:feature/loot-resolution
keith/2D6-Dungeon:feature/game-shell-ui
keith/2D6-Dungeon:feature/post-combat-rewards
keith/2D6-Dungeon:staging/features
keith/2D6-Dungeon:feature/run-state-flow
keith/2D6-Dungeon:feature/combat
keith/2D6-Dungeon:feature/map-navigation-ui
keith/2D6-Dungeon:feature/combat-turns
keith/2D6-Dungeon:feature/combat-bootstrap
keith/2D6-Dungeon:feature/room-entry-flow
keith/2D6-Dungeon:feature/encounter-resolution
keith/2D6-Dungeon:feature/dungeon-state
keith/2D6-Dungeon:feature/room-generation
keith/2D6-Dungeon:feature/rules-foundation
6 Commits
fb6cbfe9fb
...
feature/combat
Author
SHA1
Message
Date
keith
e3f90ca545
Merge branch 'staging/features' into feature/combat
2026-03-15 18:52:08 +00:00
keith
79b9e448b7
Merge pull request '
✨
Feature: implement combat turn resolution with player and enemy actions' (
#5
) from feature/combat-turns into feature/combat
...
Reviewed-on:
#5
2026-03-15 18:46:14 +00:00
keith
aea00d31e8
Merge pull request '
✨
Feature: implement room entry flow with encounter resolution and logging' (
#4
) from feature/room-entry-flow into staging/features
...
Reviewed-on:
#4
2026-03-15 18:30:14 +00:00
keith
fdaa2e3135
Merge branch 'staging/features' into feature/room-entry-flow
2026-03-15 18:28:40 +00:00
keith
67453df51e
Merge pull request '
✨
Feature: enhance encounter resolution with creature names and result labels' (
#3
) from feature/encounter-resolution into staging/features
...
Reviewed-on:
#3
2026-03-15 18:19:53 +00:00
keith
cff5f786a0
Merge pull request '
✨
Feature: implement dungeon state management with room expansion and exit handling' (
#2
) from feature/dungeon-state into staging/features
...
Reviewed-on:
#2
2026-03-15 18:19:15 +00:00
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