✨Feature: implement return to town and resume dungeon flow with state management
This commit is contained in:
1 parent
626d5ca05c
commit
a4d2890cd9
6 files changed
+192
-36
No files matched your search
@@ -209,7 +209,9 @@ export type RunState = {
|
||||
id: string;
|
||||
campaignId: string;
|
||||
status: "active" | "paused" | "completed" | "failed";
|
||||
phase: "dungeon" | "town";
|
||||
startedAt: string;
|
||||
lastTownAt?: string;
|
||||
currentLevel: number;
|
||||
currentRoomId?: string;
|
||||
dungeon: DungeonState;
|
||||
|
||||
Reference in new issue
Block a user