Expand room generation fidelity and magic item actions

This commit is contained in:
Keith Solomon
2026-03-20 17:06:45 -05:00
parent 37e2b27870
commit 9f494461de
19 changed files with 3800 additions and 6 deletions
+4
View File
@@ -15,11 +15,13 @@ export type ContentReferenceType =
export type ContentReference = {
type: ContentReferenceType;
id: string;
quantity?: number;
};
export type RuleEffectType =
| "gain-xp"
| "gain-gold"
| "gain-silver"
| "heal"
| "take-damage"
| "modify-shift"
@@ -39,6 +41,8 @@ export type RuleEffectTarget = "self" | "enemy" | "room" | "campaign";
export type RuleEffect = {
type: RuleEffectType;
amount?: number;
diceKind?: DiceKind;
rollCount?: number;
statusId?: string;
target?: RuleEffectTarget;
referenceId?: string;