✨Feature: implement loot resolution system with gold and item tracking from defeated creatures
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@@ -217,6 +217,8 @@ export type RunState = {
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activeCombat?: CombatState;
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defeatedCreatureIds: string[];
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xpGained: number;
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goldGained: number;
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lootedItems: InventoryEntry[];
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log: LogEntry[];
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pendingEffects: RuleEffect[];
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};
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