Feature: add level 1 content including room templates, encounter tables, and room generation logic

- Introduced contentHelpers for table and room template lookups.
- Created level1Rooms.ts with various room templates for level 1.
- Added level1Tables.ts containing encounter tables for animals, martial, dogs, people, fungal, guards, workers, and room types.
- Implemented room generation functions in rooms.ts to create rooms based on templates and tables.
- Added tests for room generation logic in rooms.test.ts to ensure correct functionality.
This commit is contained in:
Keith Solomon
2026-03-15 12:54:46 -05:00
parent 6bf48df74c
commit 120e144b3f
10 changed files with 1263 additions and 0 deletions

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import { describe, expect, it } from "vitest";
import { lookupTable } from "@/rules/tables";
import { findRoomTemplateForLookup, findTableByCode } from "./contentHelpers";
import { sampleContentPack } from "./sampleContentPack";
function createSequenceRoller(values: number[]) {
let index = 0;
return () => {
const next = values[index];
index += 1;
return next;
};
}
describe("level 1 content helpers", () => {
it("finds encoded level 1 encounter tables by code", () => {
const table = findTableByCode(sampleContentPack, "L1A");
expect(table.name).toBe("Level 1 Animals");
expect(table.entries).toHaveLength(6);
});
it("resolves a small room template from a table lookup", () => {
const lookup = lookupTable(findTableByCode(sampleContentPack, "L1SR"), {
roller: createSequenceRoller([3, 4]),
});
const roomTemplate = findRoomTemplateForLookup(sampleContentPack, lookup);
expect(lookup.roll.total).toBe(7);
expect(roomTemplate.title).toBe("Murtayne Effigy");
expect(roomTemplate.roomClass).toBe("small");
});
it("resolves a large room template from a table lookup", () => {
const lookup = lookupTable(findTableByCode(sampleContentPack, "L1LR"), {
roller: createSequenceRoller([5, 5]),
});
const roomTemplate = findRoomTemplateForLookup(sampleContentPack, lookup);
expect(lookup.roll.total).toBe(10);
expect(roomTemplate.title).toBe("Slate Shrine");
expect(roomTemplate.roomClass).toBe("large");
});
});