✨feature: Initial commit
This commit is contained in:
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index.php
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173
index.php
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1" />
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<title>Corpus Worker RPG (Web)</title>
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<style>
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body { font-family: system-ui, Arial, sans-serif; margin: 0; background:#0f1420; color:#e9eef8; }
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header { padding: 12px 16px; background: #121a2a; border-bottom: 1px solid #27324a; display:flex; align-items:center; justify-content:space-between; }
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h1 { margin: 0; font-size: 18px; }
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main { display: grid; grid-template-columns: 300px 1fr; gap: 16px; padding: 16px; }
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.panel { background:#111827; border:1px solid #27324a; border-radius:8px; }
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.panel h2 { font-size:14px; margin: 0; padding: 12px 12px 0; color:#a3b5d9; }
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.panel .content { padding: 12px; }
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#log { background:#0b1020; color:#e9eef8; min-height: 360px; max-height: 60vh; overflow: auto; white-space: pre-wrap; }
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.row { display:flex; gap:8px; flex-wrap:wrap; }
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button { background:#1f2a44; color:#e9eef8; border:1px solid #2c3a5e; border-radius:6px; padding:8px 10px; cursor:pointer; }
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button:hover { background:#263356; }
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button:disabled { opacity: 0.5; cursor: not-allowed; }
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.muted { color:#a3b5d9; }
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.sep { height:1px; background:#27324a; margin: 8px 0; }
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.mono { font-family: ui-monospace, SFMono-Regular, Menlo, Consolas, monospace; }
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.kv { display:flex; justify-content:space-between; gap:8px; margin:2px 0; }
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.kv .label { color:#a3b5d9; }
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</style>
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<script>
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async function api(action, value) {
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const res = await fetch('game.php', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ action, value })
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});
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if (!res.ok) throw new Error('Network error: ' + res.status);
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return res.json();
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}
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function appendLog(lines) {
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const log = document.getElementById('log');
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const atBottom = Math.abs(log.scrollHeight - log.scrollTop - log.clientHeight) < 4;
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for (const line of lines) {
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const div = document.createElement('div');
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div.textContent = line;
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log.appendChild(div);
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}
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if (atBottom) log.scrollTop = log.scrollHeight;
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}
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function setState(state) {
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if (!state) return;
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const s = document.getElementById('state');
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s.innerHTML = ''+`
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<div>Day: <span class="mono">${state.day}</span></div>
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<div>Hours Left Today: <span class="mono">${state.hours_left}</span></div>
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<div>Meals Today: <span class="mono">${state.meals}</span></div>
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<div>Earned Today: <span class="mono">${state.earned}</span></div>
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<div>Total Earned: <span class="mono">${state.earned_total}</span></div>
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<div>Debt: <span class="mono">${state.debt}</span></div>
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<div>Interest: <span class="mono">${(state.interest * 100).toFixed(0)}%</span></div>
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<div>Wage: <span class="mono">${state.wage}</span></div>
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<div>Efficiency: <span class="mono">${state.eff}</span></div>
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<div>Enhancements: <span class="mono">${state.mods}</span></div>
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`;
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const m = document.getElementById('miniState');
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if (m) {
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m.innerHTML = ''+`
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<div class="kv"><span class="label">Day</span><span class="mono">${state.day}</span></div>
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<div class="kv"><span class="label">Hours</span><span class="mono">${state.hours_left}</span></div>
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<div class="kv"><span class="label">Debt</span><span class="mono">${state.debt}</span></div>
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<div class="kv"><span class="label">Interest</span><span class="mono">${(state.interest*100).toFixed(0)}%</span></div>
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<div class="kv"><span class="label">Wage</span><span class="mono">${state.wage}</span></div>
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<div class="kv"><span class="label">Eff</span><span class="mono">${state.eff}</span></div>
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<div class="kv"><span class="label">Mods</span><span class="mono">${state.mods}</span></div>
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`;
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}
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}
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function setGameOver(summary) {
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if (!summary) return;
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appendLog(['', 'GAME OVER', summary]);
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for (const btn of document.querySelectorAll('button[data-action]')) btn.disabled = true;
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}
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async function doAction(action, value) {
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try {
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const data = await api(action, value);
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if (data.messages) appendLog(data.messages);
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if (data.state) setState(data.state);
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if (data.game_over) setGameOver(data.final_summary || '');
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return data;
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} catch (e) {
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appendLog(['Error: ' + e.message]);
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}
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}
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async function onLoad() {
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await doAction('start');
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}
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async function handleWork() {
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const s = prompt('How many hours would you like to work?');
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if (s == null) return;
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const hours = parseInt(s, 10);
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if (!Number.isFinite(hours)) return appendLog(['Invalid entry.']);
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await doAction('work', hours);
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}
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async function handleSleep() {
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const s = prompt('How many hours would you like to sleep?');
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if (s == null) return;
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const hours = parseInt(s, 10);
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if (!Number.isFinite(hours)) return appendLog(['Invalid entry.']);
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await doAction('sleep', hours);
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}
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async function handleEnhance() {
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const resp = await doAction('enhance');
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if (resp && resp.can_install) {
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const ok = confirm('Install an enhancement?');
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if (ok) await doAction('install_enhancement');
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}
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}
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window.addEventListener('DOMContentLoaded', onLoad);
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</script>
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</head>
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<body>
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<header>
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<h1>Corpus Worker RPG</h1>
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<div class="row">
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<button onclick="resetGame()">Reset Game</button>
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</div>
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</header>
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<main>
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<section class="panel">
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<h2>Status</h2>
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<div id="miniState" class="content"></div>
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</section>
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<section class="panel">
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<h2>Actions</h2>
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<div class="content">
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<div class="row">
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<button data-action onclick="doAction('status')">Check Status</button>
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<button data-action onclick="handleWork()">Go to Work</button>
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<button data-action onclick="handleSleep()">Sleep</button>
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<button data-action onclick="doAction('eat')">Eat</button>
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<button data-action onclick="handleEnhance()">Search Enhancements</button>
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<button data-action onclick="doAction('quit')">Quit</button>
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</div>
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<div class="sep"></div>
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<div class="muted">Tip: Sleep 8h and eat twice daily to maintain efficiency.</div>
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</div>
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</section>
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<section class="panel">
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<h2>Log</h2>
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<div id="log" class="content"></div>
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</section>
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async function resetGame() {
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// Clear log and re-enable action buttons
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const log = document.getElementById('log');
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log.innerHTML = '';
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for (const btn of document.querySelectorAll('button[data-action]')) btn.disabled = false;
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await doAction('reset');
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await doAction('start');
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}
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<section class="panel" style="grid-column: 1 / span 2;">
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<h2>State</h2>
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<div id="state" class="content"></div>
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</section>
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</main>
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</body>
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</html>
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